The use of Initial Steep Regressions control and regulate the amount of negative volatility that your bankroll will have to endure during any given session.
- Two of the primary aspects of that control come from the roll duration decay rate and the bet survival rate that your currently valid in casino SRR rate produces for each bet.
- These fundamental volatility range determinants are especially useful for global (multi number, multi decision) types of wagers.
- Your Expected Value (EV) on any given bet is affected by the positive magnitude and range of your ability to influence the dice. That is, the more influence you have over the dice, the stronger your EV will be on certain bets, and therefore your session bankroll will endure less whipsaw volatility because of it.
- Each dice set and its resultant Sevens to Rolls Ratio (SRR) has its own deviation range over which some bets fall into positive territory and some fall onto the negative side of it.
- Each dice set produces its own array of high EV, low EV, and negative EV wagers. Wagering on a few high EV bets will almost always be more profitable than spreading the same amount of money across a wider range of lower EV wagers.
Putting the 5 and 9 Place bet Under a Microscope
With the use of certain dice sets, the 5 and 9 often turn out to be the most dominant Signature Numbers that you produce. It is heartening to see an increasing amount of skilled players take advantage of the Signature Numbers that their current dice influencing skills are producing instead of betting on outcomes that they wish they could produce.
- In random expectancy, we'll see four 5's and four 9's against six appearances of the 7, which equates to eight appearances of the 5 and 9 for every six appearances for the 7.
- That 8:6 ratio means a random roller can expect a 5's and 9's to 7's appearance rate of 1.33:1, and even though a winning Place bet pays 7:5, it is still not enough to overcome the house edge. As a result, random rollers stay on the negative side of the expectation curve with this bet, while dice influencers cross over into positive territory on a regular basis.
Why ISR's Work So Well With Simple 5 & 9 Place bets
In a random outcome game, the 5 and 9 constitutes 22.22% of all possible outcomes.
There are:
- Four ways to make a 5.
- Four ways to make a 9.
As with every Rightside bet, how often the 7 appears is dictated by your skill based SRR rate.
Random SRR 6 | SRR 7 | SRR 8 | SRR 9 | |
---|---|---|---|---|
Appearance Ratio | 1 in 6 | 1 in 7 | 1 in 8 | 1 in 9 |
Per Roll Probability | 16.67% | 14.29% | 12.5% | 11.11% |
7's per 36 rolls | 6 | 5.14 | 4.5 | 4 |
Random SRR 6 | SRR 7 | SRR 8 | SRR 9 | |
---|---|---|---|---|
5's and 9's to Total Outcomes | 8 out of 36 | 8.23 | 8.40 | 8.54 out of 36 |
Per Roll Probability | 22.22% | 22.86% | 23.33% | 23.71% |
5's and 9's to 7's Ratio | 1.33:1 | 1.6:1 | 1.87:1 | 2.14:1 |
Although the sheer number of 5's and 9's doesn't rise that dramatically when your shooting skill improves; the real difference comes in the reduced appearance rate of hand ending 7's. In the chart above, an SRR 9 shooter only generates slightly more 5's and 9's than a random roller does (8.5 versus 8.0). However, since his dice influencing produces a lower overall sevens appearance rate, his actual 5's and 9's to 7's ratio improves by more than 62% (from 1.33 to 2.14).
That is a healthy increase that a savvy advantage player simply cannot ignore.
Anatomy Of a 5 & 9 Place bet
The primary advantage play rule of thumb is:
The fewer advantaged bets that you spread your money over, the fewer winning hits you will need in order to produce a net profit.
5 & 9Hits | Total Investment | Single Payout | Return on Investment | Profit |
---|---|---|---|---|
0 | $10 | $0 | 0% | ( $10.00) |
1 | $7.00 | 70% | ( $3.00) | |
2 | $7.00 | 140% | $4.00 |
Place betting the 5 and 9 only requires two winning hits to repay your initial base bet before breaking into net profitability.
As a flat betting advantage player, two hits on either the 5 or 9 seems like a modest goal; but you have to maintain perspective and think about all of the times when you've only hit one of them. If you add up all of those frustrating one roll short of a profit losses; you'll quickly see that the number of winning hands that you need to throw, actually exceeds that two hits required mark because of all those one hit isn't enough performances.
In other words, the more you miss, the more you have to hit just to break even.
To be totally fair though, it still doesn't take very much dice influencing skill for this wager to be a steady profit contributor, even if you do decide to strictly adhere to flat bets only. Take a look:
Expected Profit/Roll | Random SRR 6 | SRR 7 | SRR 8 | SRR 9 |
---|---|---|---|---|
5's & 9's to 7's Ratio | 1.33:1 | 1.6:1 | 1.87:1 | 2.14:1 |
1 | $7.00 | $7.00 | $7.00 | $7.00 |
2 | $2.31 Weighted payout | $4.20 Weighted payout | $6.09 Weighted payout | $7.00 |
3 | $0.98 Weighted payout | |||
Total Expected Payout | $9.31 | $11.20 | $13.09 | $14.98 |
Remaining Wager | $10.00 | $10.00 | $10.00 | $10.00 |
Net Profit | $0.69 | $1.20 | $3.09 | $4.98 |
Return on Investment | 6.9% | 12% | 31% | 49% |
How this works is that an SRR 7 flat bet shooter will sometimes meet or exceed the two winning hits required threshold but sometimes he won't. Overall though, he'll nonetheless be able to eke out a meager profit since his player edge against this bet is still assertive enough to overcome the house edge. Obviously though, he'll have to be extremely careful in protecting his freshly made profit by avoiding any bets that have a lower EV (expected value) than the ones he is making on the 5 and 9.
As good as advantage play flat betting can be; there is an even better way for the modestly skilled Precision Shooter to produce steadier and larger profits from the exact same skill level.
- Your SRR determines the ability for any given wager to survive over multiple Point cycle rolls.
- That survival rate is determined by the ever present 7.
- As your SRR rate improves over random, your chances of a given bet surviving for additional rolls, increases.
- The higher your SRR rate is, the longer a given bet has a chance to survive and THRIVE!
As with a random roller, each SRR rate produces its own roll duration decay rate against which your validated edge over any given wager has to fight.
- When we compare your bet survival rate against the roll duration decay rate of your current Sevens to Rolls Ratio (SRR), we can establish the optimal time at which to regress your initially large bet into a smaller, lower value one.
As we've seen in previous chapters, the per roll decay rate is different for each SRR rate as well as each type of wager. Here is what it looks like for the 5 and 9 Place bet point cycle:
5 & 9 Hit rate | Random SRR 6 | SRR 7 | SRR 8 | SRR 9 |
---|---|---|---|---|
1 | 22.22% | 22.86% | 23.33% | 23.71% |
2 | 18.52% | 19.59% | 20.41% | 21.08% |
3 | 15.43% | 16.79% | 17.86% | 18.73% |
4 | 12.86% | 14.39% | 15.63% | 16.65% |
5 | 10.71% | 12.34% | 13.68% | 14.80% |
6 | 8.93% | 10.57% | 11.97% | 13.16% |
7 | 7.44% | 9.06% | 10.47% | 11.69% |
8 | 6.20% | 7.77% | 9.16% | 10.39% |
9 | 5.17% | 6.66% | 8.02% | 9.24% |
10 | 4.30% | 5.71% | 7.01% | 8.21% |
11 | 3.59% | 4.89% | 6.14% | 7.30% |
12 | 2.99% | 4.19% | 5.37% | 6.49% |
Although the percentages for each SRR proficiency rate may appear to be relatively close to each other, and not significantly better than random; it is in that small degree of positive expectation variance that we find all kinds of reliable profit. This is especially true in the first couple of point cycle rolls during any given hand.
As we've discussed previously, your per roll chances of rolling a 7 stays exactly the same. For a random roller it remains steady at 16.67% per roll, and for the SRR 7 shooter it stays locked in at 14.29% per point cycle roll. However, the cumulative roll ending effect of the 7 does not remain stable. As a result, your chances of having a long non 7 hand decays with each and every subsequent point cycle roll that you make. Sure, you may sometimes produce a headline making mega roll, but most times you won't.
Advantage play means taking profitable advantage of what your dice influencing skills are most capable of producing. You can try to bet like EVERY hand will be a mega hand, but frankly you are going to be disappointed many more times than you'll be elated.
The use of Initial Steep Regressions bring profit reliability much closer to hand much more often.
A Practical Comparison
Let's look at how ISR's work when we compare flat betting $25 each on the 5 and 9 versus initially betting $25 each on the 5 and 9 then steeply regressing it to $5 each on the 5 and 9 at the appropriate trigger point.
Random SRR 6 | SRR 7 | SRR 8 | SRR 9 | |
---|---|---|---|---|
5's and 9's to 7's Ratio | 1.33:1 | 1.6:1 | 1.87:1 | 2.14:1 |
Flat Bet | $25.00 | $25.00 | $25.00 | $25.00 |
Per hit Payout | $35.00 | $35.00 | $35.00 | $35.00 |
Expected Total Payout | $46.55 | $56.00 | $65.45 | $74.90 |
Remaining Exposed Wagers | $50.00 | $50.00 | $50.00 | $50.00 |
Net Profit | $3.45 | $6.00 | $15.45 | $24.90 |
Return on Investment | 6.9% | 12% | 31% | 49% |
I deleted any further references to SRR 6 random betting in the following charts simply because it always remains in negative expectation territory.
Using an Initial Steep Regression (ISR) permits even the most modestly skilled dice influencer to achieve a net profit much sooner and on a much more consistent basis than if he is making comparably spread flat Kelly style bets.
The following ISR chart utilizes the optimum SRR based trigger point at which the Large bet to Small bet regression takes place.
SRR 7 | SRR 8 | SRR 9 | |
---|---|---|---|
5's and 9's to 7's Ratio | 1.6:1 | 1.87:1 | 2.14:1 |
Initial Large Bet | $25.00 each | $25.00 each | $25.00 each |
Subsequent Small Bet | $5.00 each | $5.00 each | $5.00 each |
1^{st} Hit | $35.00 | $35.00 | $35.00 |
2^{nd} Hit | Post Regression $6.40 Weighted payout | $35.00 | $35.00 |
3^{rd} Hit | $35.00 | $35.00 | |
4^{th} Hit | Post Regression $5.40 Weighted payout | $35.00 | |
5^{th} Hit | Post Regression $6.30 Weighted payout | ||
Total Expected Payout | $41.40 | $110.40 | $146.30 |
Remaining Exposed Wagers | $10.00 | $10.00 | $10.00 |
Net Profit per Hand | $31.40 | $100.40 | $136.30 |
Return on Investment | 62.8% | 200.8% | 272.6% |
Here's a summarized comparison between flat betting the 5 and 9 Place bet versus the use of an Initial Steep Regression:
SRR 7 | SRR 8 | SRR 9 | |
---|---|---|---|
$25 each Flat bet Net Profit/Hand | $6.00 | $15.45 | $24.90 |
$25 each Regressed to $5 each Profit/Hand | $31.40 | $100.40 | $136.30 |
$ Difference | $25.40 | $84.95 | $111.40 |
Increased Return on Investment | 80.9% | 84.6% | 81.7% |
I don't know about you, but most players want to get the most bang for their buck.
- A $6 per hand profit for a SRR 7 flat bettor is fairly good, but a $31 per hand profit for the same guy using a Steep Regression is a whole lot better.
- Likewise for the SRR 8 shooter; a $15 per hand flat bet profit is admirable, however a $100 per hand profit for the ISR user from EXACTLY the same skill level is significantly better.
- In each scenario, both shooters start off with the same $25 bet on the 5 and 9. The big difference comes when the smart player regresses his initially large wager down to a more reasonable one when it is approaching negative expectation territory thereby locking up a profit no matter what happens during the rest of the hand.
- The SRR 8 shooter has to ask himself if a $15 per turn with the dice profit is enough to sustain another lap around the table and whether it justifies his time and effort; or whether his interests are better served by deploying the exact same money in a more intelligent manner to produce an average of $100 profit every time the dice come around to him.
Using Different Steepness Ratios
- The steeper the regression ratio is; the higher, earlier and more often a net profit will be secured.
- The shallower the regression ratio is; the less frequent and lower your net profit will be.
Take a look at how various steepness ratios affect your profitability.
Ratio | 2:1 | 3:1 | 4:1 | 5:1 | 10:1 |
---|---|---|---|---|---|
Initial Large Bet | $10.00 each | $15.00 each | $20.00 each | $25.00 each | $50.00 each |
Subsequent Small Bet | $5.00 each | $5.00 each | $5.00 each | $5.00 each | $5.00 each |
1^{st} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
2^{nd} Hit | Post Regression $6.40 Weighted payout | Post Regression $6.40 Weighted payout | Post Regression $6.40 Weighted payout | Post Regression $6.40 Weighted payout | Post Regression $6.40 Weighted payout |
Total Expected Payout | $20.40 | $27.40 | $34.40 | $41.40 | $76.40 |
Remaining Exposed Wagers | $10.00 | $10.00 | $10.00 | $10.00 | $10.00 |
Net Profit | $10.40 | $17.40 | $24.40 | $31.40 | $66.40 |
Return on Investment | 52% | 58% | 61% | 63% | 66% |
As your SRR rate improves, so does your return on investment:
Ratio | 2:1 | 3:1 | 4:1 | 5:1 | 10:1 |
---|---|---|---|---|---|
Initial Large Bet | $10.00 each | $15.00 each | $20.00 each | $25.00 each | $50.00 each |
Subsequent Small Bet | $5.00 each | $5.00 each | $5.00 each | $5.00 each | $5.00 each |
1^{st} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
2^{nd} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
3^{rd} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
4^{th} Hit | Post Regression $5.40 Weighted payout | Post Regression $5.40 Weighted payout | Post Regression $5.40 Weighted payout | Post Regression $5.40 Weighted payout | Post Regression $5.40 Weighted payout |
Total Expected Payout | $47.40 | $68.40 | $89.40 | $110.40 | $215.40 |
Remaining Exposed Wagers | $10.00 | $10.00 | $10.00 | $10.00 | $10.00 |
Net Profit | $37.40 | $58.40 | $79.40 | $100.40 | $205.40 |
Return on Investment | 187% | 194.6% | 198.5% | 200.8% | 205.4% |
Again, as your SRR improves over random, the higher your rate of return will be. Obviously, the better funded your session bankroll is, the better you'll be able to take full advantage of your current dice influencing skills.
It is important to note that each SRR level forces a different bet reduction trigger point. While the SRR 7 shooter has to immediately regress his large initial bet after just one hit with the 5 and 9 Place bet; the SRR 8 dice influencer can reasonably keep them up at their initial large size for the first three point cycle rolls before needing to steeply regress them. In the case of a SRR 9 shooter using the 5 and 9 Place bet that we've been discussing today, he'll generally get the benefit of four pre regression hits before optimally reducing his bet exposure.
Ratio | 2:1 | 3:1 | 4:1 | 5:1 | 10:1 |
---|---|---|---|---|---|
Initial Large Bet | $10.00 each | $15.00 each | $20.00 each | $25.00 each | $50.00 each |
Subsequent Small Bet | $5.00 each | $5.00 each | $5.00 each | $5.00 each | $5.00 each |
1^{st} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
2^{nd} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
3^{rd} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
4^{th} Hit | $14.00 | $21.00 | $28.00 | $35.00 | $70.00 |
5^{th} Hit | Post Regression $6.30 Weighted payout | Post Regression $6.30 Weighted payout | Post Regression $6.30 Weighted payout | Post Regression $6.30 Weighted payout | Post Regression $6.30 Weighted payout |
Total Expected Payout | $62.30 | $90.30 | $118.30 | $146.30 | $286.30 |
Remaining Exposed Wagers | $10.00 | $10.00 | $10.00 | $10.00 | $10.00 |
Net Profit | $52.30 | $80.30 | $108.30 | $136.30 | $276.30 |
Return on Investment | 261.5% | 267.6% | 270.7% | 272.6% | 276.3% |
Good Luck & Good Skill at the Tables and in Life.
Sincerely,
The Mad Professor